PHYSNET: Physical Interaction Using the Internet
Tele-immersive environments allow people separated by distance to physically interact and communicate in real time inside a shared 3D virtual environment. Application of tele-immersive environments, however, is limited by the current technological state of the art: setups and display systems are expensive and cumbersome, and network latencies and bandwidth limitations hamper realistic two-way communication and interaction. We are developing and deploying a “next generation” tele-immersive environment built for users who do not have access to supercomputing facilities and dedicated networks. PHYSNET: Physical Interaction Using the Internet creates a geographically distributed and cost-effective tele-immersive environment that enables people to perform physical activity under the supervision of a trainer, therapist, or teacher who is not in the same physical location. Our current users are wheelchair basketball players and dancers who can use real-time 3D reconstruction of human activities and experience.